Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
...
Special Notes: This unit is able to hide at night, leaving no trace of its presence. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Advances from: | Saurian Skulker |
---|---|
Advances to: | |
Cost: | 34 |
HP: | 53 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Saurian Assassin |
Abilities: | nightstalk |
dagger blade | 8 - 3 melee | poison | |
throwing knives blade | 7 - 5 ranged | poison |
Resistances: | |
---|---|
blade | -10% |
pierce | 20% |
impact | -10% |
fire | -20% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 70% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 70% |
Frozen | 4 | 40% |
Hills | 1 | 60% |
Impassable | 99 | 60% |
Mountains | 2 | 70% |
Mushroom Grove | 1 | 60% |
Sand | 1 | 60% |
Shallow Water | 3 | 40% |
Swamp | 1 | 70% |
Unwalkable | 99 | 20% |